If Donald is in your office, he'll emit loud static noises that sound like bad radio reception.It's apparently the same song (scream and all) played in the Lost Episode about him. Mortimer has a little song that plays when he's on the prowl.Same with everybody else, except louder and a little chattier. When Oswald moves around, you hear a dark mumbling.Even Goofy, who doesn't even have a head. Everybody has a really loud Jump Scare.The fact that Hourglass mentions her as being "unhappy" as a warning to the player further indicates this. Greater-Scope Villain: It's implied that MOTHER is this, given that she calls the suits her "children" and is stated by the developers to have adopted and guided them along.Fusion Dance: The Final Boss Hourglass is a combination of the suits, not just in appearance but also in gameplay as it'll copy attack patterns from its individual parts.
And then you end up facing even more suits as the week goes on. Then Oswald appears on Night Two, you're told that they aren't costumes, they don't know what they are, and apparently some of them can see.
You're also told that PN-Mickey is blind and relies on sound.
Two people will leave voicemails providing information on how to pass through all the nights. According to the Five Nights At Treasure Island Wiki, "Jake was hired as an intern to collect data from the location, before a research team brings over more supplies from Alabama to investigate the attraction. You are Jake, an intern for a foundation known as the Supernatural Studies Association, and you're assigned to watch Treasure Island at night per the agreement. Five Nights at Treasure Island is a fan-made game based on Five Nights at Freddy's created by Matthew Phoenix Rodriguez and developed by Radiance, set in the Treasure Island Resort which inspired Abandoned by Disney.